Half-Life: Opposing Force Easter Egg - "Haiku" the Egg of Mystery

while in the game (i think this will work in regular HL also... i know it works in opfor)

type "Haiku" in the console

or bind it ( "bind shift Haiku" )

best thing is... there are many outcomes

User Rating:
7.2
  7.2/10 with 40 votes
Contributed By: Anonymous on 03-08-2000
Reviewed By: Webmaster
Special Requirements: Half-Life: Oposing Force (might have to be full version)
Please correct this Egg if you see errors.

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Comments

Freeman writes:
Not so mysterious any more... The text actually comes from the OPFOR.DLL in the /gearbox/dll. It is generated from the following extract - you can open the dll in notepad and search for 'lime' to find it. .the half-life of lime jello.nuclear bedtime story...crazy customizable..programmer's head on a stick....frictionless, massless mormon...put it in your report, bill.i don't need the influence..i'm coming out of the booth.in the middle of a storm....it tantalizes me so.you are my favorite thing...i leave the windows open....and fed you to the chickens.candy corn chicken fetus....the silhouette of a dog.guns exploding all around...a rising column of smoke....you don't jump like a monkey....i have to call chuck....rebel boat rocker... colostomy bag...walking in memphis..exploding midget....white cotton panties....nub technology..anonymous nub...more bunny justice..evil evil boy...you have been a fool....do not send me porn.i must escape it....those creamy white thighs...keeping us all cool.air conditioning....so what if I sweat..fresh air is so sweet...live mice sit on us.digital squirrel....liquid banana...peas and hominy. miscellaneous...gravity assist..random tuna head....some quick goat thinking....a velvet codpiece...let's tease the weasels. nice vomiting spell.a specific dick.the growing yodas...radsuit_finished ....pain_finished...air_finished....speed...noise3..noise2..noise1.. noise...dmgtime.dmg.dmg_save....dmg_take....message.watertype... waterlevel..armorvalue..armortype...teleport_time...max_health.. colormap....flags...spawnflags..groundentity....owner...aiment.. enemy...dmg_inflictor...chain...impulse.button..view_ofs....deadflag ....takedamage..weapons.frags...health..renderfx....rendercolor .renderamt...rendermode..blending....controller..framerate... animtime....sequence....scale...frame...light_level.friction.... effects.movetype....solid...nextthink...ltime...maxs....mins.... absmax..absmin..weaponmodel.viewmodel...modelindex..yaw_speed... ideal_yaw...pitch_speed.idealpitch..fixangle....v_angle.punchangle ..avelocity...angles..movedir.basevelocity....velocity....oldorigin... origin..Master was null or not a master! ...violence_ablood. violence_hblood.NULL Ent in UTIL_PrecacheOther .CSaveRestoreBuffer :: TokenHash() is COMPLETELY FULL!...Invalid function pointer in entity!.Bad field in entity!! ..Bad field type .Can't save more than %d entities in an array!!! ....CSave :: BufferHeader() size parameter exceeds 'short'!.Save/Restore overflow!..Restore overflow!
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Grim writes:
Nope, Not In Regular Half-Life
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djdodo writes:
Like what?
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Kid_.A.T. writes:
This is GREAT! One of the few good easter eggs for Half Life that I've run across. The limited stanzas grow old quickly, though. Here's my favorite: so what if I sweat put it in your report Bill evil evil boy
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